🛝 Playground
The Playground is a collection of my experiments in visual design. It includes mockups from other previous projects as well as my personal art and digital illustrations.
The Playground is a collection of my experiments in visual design. It includes mockups from other previous projects as well as my personal art and digital illustrations.
During a previous contract design role, I assisted with the conceptual design process for a science sim UI. This is a mockup that was used in a user feedback session with a teacher.
I was the solo designer for an award-winning hackathon project while a UX designer at Amplify. The concept I visualized was a library of digital math tools that could guide more focused student exploration of math concepts.
As part of my design internship at Code.org, I proposed a redesign of their most popular learn-to-code platform, Spritelab.
I illustrated this marketing asset for Code.org’s “Hour of Code” initiative. A variation of it was also later featured in Code.org’s main website banner.
I previously collaborated with a front-end developer to design a new website page for BetterCivics, a nonprofit organization working to promote civic engagement.
During my General Assembly UX Bootcamp, I worked with a client to design an onboarding experience for their service, AncestoriesXR, which transforms genealogy records into an animated story of your family history.
In 2020, I volunteered to collaborate with designers, data scientists, and engineers to design a personalized job search management tool.